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A Moment of Silence, or, How many planks?

17 Saturday Nov 2012

Posted by EBannion in Glitch

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Gaming, Glitch, The Butterfly Experiment, Zen

There once was a student of an old Zen master in a fishing village.

One day, the ships were coming in and the master pointed to one and said, “That ship! What is its name!”

The student laughed and replied, “Sensei, it’s written right on the side! It’s name is ‘Cherry Blossom'”.

The master just smiled.

A few months later, after a hard season of fishing, most of the ships had their decking replaced. As the ships came in, the master pointed to the one with ‘Cherry Blossom’ on its hull and asked, “That ship, is it the same ship as before?”

His student laughed and said, “Sensei, of course it’s the same ship. They just fixed it up a bit.” But he didn’t look quite as sure of himself.

A few months later, there was a terrible hurricane, and many of the ships had their masts and rigging completely replaced. As they were departing for their first day of fishing after the storm, the master pointed to the ship which still had ‘Cherry Blossom’ painted on its side. “That ship,” he said with a smile, “is it the same as last year?”

His student looked around and laughed nervously. “Well, Sensei… yes. It is. Most of it has been replaced, but it has the same spirit, the same hull.” But the master just smiled and nodded.

Almost a year later, a pirate gang took up residence in the coves near the village for a season, and many of the ships were damaged by cannonfire. After having most of their hulls replaced while the governor dealt with the pirates, they were at last setting sail.

The student groaned inwardly, already anticipating his master’s question. With a glint in his eye, the master pointed and said, “Is that ‘Cherry Blossom’ the same as before?”

The student looked at the ship for a long time, until it drifted out of sight. Then he sat in meditation for a long time still. At last he said, “Yes. I believe it is the same. It bears the same name, after all.”

The master just smiled and nodded.

Several weeks later, the master summoned his apprentice to the wharf. He showed him a boat, freshly painted, with the name ‘Autumn Willow’ on the side.

“Take as long as you like,” said the master. “And tell me, where is the ‘Cherry Blossom’ now?”

And the student was opened to revelation.

 

 

This is ultimately about the game Glitch, a wonderful, absurd, impossible game that somehow existed anyway, albeit for a very short time. But Glitch was made out of parts and people from many places, and it brought them together in many new ways. These friendships will continue… but they will find new, other ways to express themselves. We will all look slightly wistful anytime someone who never played it mentions a ‘glitch’ in their game, and we will all nod knowingly when someone says something about Tii or Zille or Friendly…

They were, and they will always be, in our memories. But their going makes room for something else.

I find it somewhat fitting that my series of prayers will end with ‘Friendly’.

♥

 

Prayer the Seventh

14 Wednesday Nov 2012

Posted by EBannion in Glitch

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Gaming, Glitch, The Butterfly Experiment

Wow, seven already! Today: Friendly!

A Prayer to Friendly

 

In the darkest depths of the coldest winter night
If you go walking into the trees
And you bear the stinging breeze
And you pass beyond the snowdrifts
And you hear laughing of a happy Glitch
Behold a fire burning in the dark
With dancers!

In the coldest depths of the darkest, deepest caves
If you go clambering under the Urth
And you press through clinging cobwebs
And you brush away the biting batterflies
And you hear the echos of a cheering song
Behold musicians playing a waltz
With dancers!

In the distant depths of the burning savannah
If you go cautiously through the grass
And you push through the leaves
And you stalk past the jujus
And you hear the chorus of a choir
Behold some merry Glitchen singing
With dancers!

In the burning depths of the distant volcano
If you go warily along the cliffs
And you leap past the lava
And you escape the poison gases
And you hear a racous party
Behold a Glitch’s house was spared
With dancers!

Near and far and far and near
Wherever one lends you a conforting ear
Far and near and near and far
Wherever one offers to help heal your scar
Everywhere friendship, and Friendly is always!

Prayer the Sixth

13 Tuesday Nov 2012

Posted by EBannion in Glitch

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Gaming, Glitch, The Butterfly Experiment

This prayer is best said in a group in a large cave. Also, the Glitchen should divide into three groups, and they should stagger their beginning of the prayer as in a round, each group one line behind the previous group. This has the effect of making the ‘Zille Zille Zille Zille Zille’ always be there in the background.

 

A Prayer to Zille

Zille Zille Zille Zille Zille

Let us chant together and remember
The long-ago time when Ur was flat…

Zille Zille Zille Zille Zille

The Glitchen were sad that the landscape so vast
Was boring and changeless and everyone was wet

Zille Zille Zille Zille Zille

They called out for mercy and what should appear
But Zille in Her glory and Giantish splendor

Zille Zille Zille Zille Zille

She Imagined small Rocks, then Rubble and Scree
The Glitchen, amazed, clambered out of the sea

Zille Zille Zille Zille Zille

Then sprouting up, Hills! Like ripples of dirt!
They sent out small wavelets in the ocean of Ur

Zille Zille Zille Zille Zille

Then suddenly, sharply, and without any warning,
A Cliffside split out of the roiling Urth!

Zille Zille Zille Zille Zille

It steepened and grew until suddenly, POW!
Its other side shot up and it was a Butte!

Zille Zille Zille Zille Zille

Others soon joined it, and things were progressing
And sure enough BANG! The first Mountain ascended!

Zille Zille Zille Zille Zille

And now Ur was wonderful, varied, and awesome
And Zille was quite satisfied at her creation

Zille Zille Zille Zille Zille

Prayer the Fifth

12 Monday Nov 2012

Posted by EBannion in Glitch

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Tags

Gaming, Glitch, The Butterfly Experiment

Today – Spriggan!

A Prayer to Spriggan

 

Long ago, when Ur was younger, things were very ugly
Brown dirt, gray rocks, and Glitchen feeling lonely.

The Piggies wandered to and fro with nothing much to nibble
And the Chickens, well, their squeezing yielded very little.

All the creatures small and big were weeping more than laughing
When suddenly, as if by magic, -something- started happening.

Here, some green,
A little shoot!
And POP! A flower blooms!

The very first,
But not for long!
POP! POP! POP! And now they ZOOM!

First to sprout was Yellow Crumb, its blossoms light and airy.
Not far behind came Purple Flower. Don’t eat it, that is scary!

And then with a flourish a red plant unfurled, and there was Gandlevery.
Beside it, Hairball Flowers bloomed, its flowers white and hairy.

Next came Rubeweed, unassuming, but filled with something lucky.
And with it sprouted Silvertongue which made the Glitchen merry.

Seeing all this revelry and growing green with envy,
A Rook flew by and scattered seeds, and Rookswort joind the party!

Then the growing slowed,
The cliffsides furred,
The meadows full of wonder.

Something else was lacking, though,
And slowly, rising mighty,
The first of the Trees emerged!

A Wood Tree pressed above the crowd, inventing trunks and branches.
Next to come were Paper Trees, whose leaves were dry and crispy.

Then came more POPping, but not from herbs – the Bubble Trees were blooming!
And close behind, the Gas Plants swelled and the forests started fuming.

Then Egg Plants grew, but down, not up – the depths were not forgotten.
And Fruit Trees gave the Glitchen new tastes, though some of them were rotten.

Then with a zip and a zing, the Spice Plants came out with great panache,
And last to grow, the stately Bean Trees, who thought the others rash.

And seeing that the lands were filling up with joy and wonder,
Spriggan at last revealed Himself as the cause of all this bounty.

His Words to Ur:
“Preserve these gifts,
And always you will prosper.”

And with that He faded into dreams,
To watch His bounty prosper.
And now all Glitchen give him thanks
with every sprout they water!

Prayer the Fourth

11 Sunday Nov 2012

Posted by EBannion in Glitch

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Gaming, Glitch, The Butterfly Experiment

Today’s prayer!

A Prayer to Lem

Lem, who guides us on the many roads
And through the bogs thick with toads,

Bless our journeys, bless our feet
Bless the roads we walk on, and the friends we meet

Lem, who helps us learn what’s needed
And guides us when our advice is heeded,

Bless our thoughts, bless our minds,
Bless the lessons each of us finds

Lem, who helps us remember the world,
And guides us to places with wonders untold

Bless our hearts, bless our memories,
Bless those who come and those who leave.

 

 

Prayer the Third

11 Sunday Nov 2012

Posted by EBannion in Glitch

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Gaming, Glitch, The Butterfly Experiment

Shorry it’sh late. (hic)

A Prayer to Pot (who Imagined booze)

<glug glug glug>

We gi’ thanksh to you, greatesht Pot
Fo’ de drinksh ‘n de foodsh ‘n de drinksh shome more

<glug glug glug>

We gi’ songsh o’ joyoush praishesh to yo’
Fo’ de friendsh new and old, who come to our do’

<glug glug glug>

We gi’ danshesh ‘n pranshesh ‘n shtumblingsh ‘ome
Fo’ tomorrah we’ll drinksh ‘n den drinksh shome more!

<glug glug thud>

Prayer the Second

09 Friday Nov 2012

Posted by EBannion in Glitch

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Gaming, Glitch, The Butterfly Experiment

This one is a mini-story.

With thanks to my dear friend Starless.

A Prayer to Alph

Once, long ago, when Ur was very different (and much younger, though how much is contentious) there were no stars in the sky.

Now, we know that stars are huge, flaming balls of gas, and the Sun that gives Ur its light is no different – in fact, it is flames and light that fuel our plants (except the Egg Plants, but again, that’s a different story)

In this dark and lonely night (It was always night, because there was no sun – it’s a star. Aren’t you paying attention?) one Glitch, recently sprung from the mind of a Giant when it accidentally imagined itself colliding with several other Giants, decided that they wanted… something more. Different.

That Glitch looked up into the inky sky, and they called forth:

“Alph! First of the Giants, beloved of the Sky
We need a guiding sense to see this world by!

You’ve given us so much to love and behold,
But we cannot see it! It’s terribly cold!

Please, help us to help you to wonder at All
That has come from the Giants! Please hear my call!”

Alph was feeling bored and lonely, and so when the tiny words of this tiny Glitch reached Him, He was filled with joy!

With a thought and a will
And bright mental light
Alph dreamed of STARS!
And ended the night!

The flames were so strong,
The light was so bright,
Alph set Ur to spinning!
To distribute delight.

The nights were still dark,
Skies blank as black cloth.
Alph dreamed up MORE stars!
And flung them aloft!

And the Glitch whose prayer
Brought this wonder to be
Was named by Alph “Starless”
To honor their plea!

 

Come back tomorrow for the next prayer! I wonder what it will be?!?

A Series of Prayers

08 Thursday Nov 2012

Posted by EBannion in Glitch

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Tags

Gaming, Glitch, The Butterfly Experiment

So, I play this game called Glitch.

Here’s my Glitch, Elle T. Bannion:

This is Elle T. Bannion, the Glitch, in her casual outfit.

It’s a very silly cooperative browser-based MMO with a wonderful community and a warm, accepting, friendly playerbase. I very strongly recommend that if you don’t know what it is, you investigate it immediately!

 

Anyway, as I become inspired, I’ve been writing short Prayers to each of the 11 Giants who feature prominently in Glitch lore. Here’s Elle in her Priestess of Tii outfit:

So. Without further ado, I present the first of 11 (probably) Prayers to the Giants.

 

A Prayer To Tii
(And The Others, But Slightly Less)

We Cannot Number the Bits of our Lives,
But Tii does for us.

We Cannot Number the Hearts we have Touched,
But Friendly does for us.

We Cannot Number the Trunks we have Hugged,
But Spriggan does for us.

We Cannot Number the Streams we have Crossed,
But Grendaline does for us.

We Cannot Number the Mountains which give us Humility,
But Zille does for us.

We Cannot Number the Flames of the Sun,
But Alph does for us.

We Cannot Number the Stars which for our Nights Guide us,
But Lem does for us.

We Cannot Number the Flanks we have Petted,
But Humbaba does for us.

We Cannot Number the Air which our Bodies Sustains,
But Cosma does for us.

We Cannot Number the Thoughts which our Lives Propel,
But Mab does for us,

We Cannot Number the Meals which our Bellies do Fill,
But Pot does for us.

The Giants Cannot Marvel at the Intricacies they have Wrought,
But We do so for Them.

The End of Goodwhip.

10 Friday Aug 2012

Posted by EBannion in Dwarf Fortress

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Tags

Dwarf Fortress, Gaming, Goodwhip, The Butterfly Experiment

During the night, we managed to get a signal out of Goodwhip again, but only briefly. I was able to take full scans of the fortress and some additional log into, but… it was clear that our connection to that place had been lost. We are currently recalibrating, and will start recording as soon as we find another signal. Until then, enjoy this retrospective look at Goodwhip.

The exterior site of Goodwhip during the final moments.

The living and dining level of Goodwhip, shortly before the end.

The industry and crafting level of Goodwhip, shortly before the end.

A creature stumbled into the fortress just as the last dwarf, LoneCandle, slowly burned to death. It looked like this:

I have put out the call for brave Adventurers to visit the site and make it ready for a reclamation attempt. There is too much of value there to abandon it entirely.

Go here for more details on how you can help!

 

In which Ezum begins to get what she wished for…

10 Friday Aug 2012

Posted by EBannion in Dwarf Fortress

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Dwarf Fortress, Gaming, Goodwhip, The Butterfly Experiment

Well, today started off with a bang – literally. We installed the parts and switched the system on, and there was a very loud explosion from the server room. It turns out that one of the power supplies we used had a short, and it ignited one of the hygrogen fuel cells which was leaking… long story short, the room was destroyed. It took all day to replace the equipment in that server room, but we’re back up now. It seems that Ezum’s day has begun on a similarly frantic note…

This… thing… crawled out of some dark, hidden corner of Hell and made its way into our excavations. We dispatched it after several casualties. Their deaths will be remembered, but the work must continue. – Expedition Leader Ezum Tironineth

Spring, 252

Just as the thaw set in, a horrible beast crawled out of the depths. We banded together and were able to kill it, though the battle was fierce and many were killed. Tekkud Necikmosus, Onul Stigazir, Iton Tekkudthol, Deler Debbenrovod, Dastot Budamiden, Stadir Itebrabed, and Fath Isanstinthad have all perished, either at the fangs of Tustra Rushanslushu or form the psychological scars left by the battle. Shortly afterward, apparently attracted by the blood of that battle, a great cave crocodile named Matkisat attacked those resting their wounds from the battle with Tustra.

Another fierce battle ensued, though this was much shorter. Matkisat was felled, though she managed to slay Stakud Unibtosid and Olon Adasurdim in the fighting. I have ordered memorial slabs for all of our fallen dwarves, as well as the two worthy foes, to be engraved and then placed where all incoming merchants, immigrants, and visitors will be able to see our history.

With spring came new immigrants to the fortress, and a huge increase in our mining activity. I have ordered all useful stone, gems, and ore to be mined from the living levels regardless of aesthetics – we need more. The jeweler is hurriedly cutting the various gemstones we fine for use in trade, and he is becoming quite skilled. I have renewed our work quarrying as much of the glorious adamantine as we can before someone comes to take it.

The gleam of light from the stone blinds, I’m falling into a strange sleep, I’m floating above the floor, a little left. I can hear the sirens in my mind, calling me to dig deeper, a little more, a little left. They’re hurt by stone that binds, walling in the sleepers, there is no door, a little left. The metal called adamantine, pulling me towards the reaper, beneath the floor! A little left!

At that point, her entry trails off into gibberish and strange rhymes for a while. I assigned each page of notes to a different intern for translation – I thought it a good precaution. One intern got overly curious, and she is lucky that our health plan includes ocular nerve damage due to excessive bleeding. While she was recovering, though, she drew a picture of the creature.

About fifty pages of strange runes later, Ezum suddenly becomes sensical again and continues with her report.

The miners have been busy. I will summarize our last season of delving. First some schematics of several important events:

Again! It must be fate! I was alone and it was my pick that shattered the crust of this ancient place! This space is much larger, and there is the sound of water in a very large space nearby. We may be able to set up a camp near here for some time, if we should have to move closer to the dig.
Even better, the light I saw before came back! I could see it hover over the water and then plunge down, below the surface. Dig! We must dig! – Expedition Leader Ezum Taronineth

It has happened. I found it. I knew it. The third time, it was me again! Destiny. I have decided that my pick will be the first to bite that sacred surface as well.
My pick crushed through into the cavern below, and it was like bursting a great bubble. Wind and magic whistled through and into the shaft I was digging. It brought with it the color so thickly that I wept. When my vision cleared, I saw that the light had not faded as it always had before. Reflecting off of some large underground sea, the pure light of the purest, the greatest, the Godmetal.
Adamantine.
Praise the miners. We will begin quarrying and studying it immediately. I hope to begin producing goods with it in a fortnight.
Where in my mind the call of the light was, I now feel a craving to have more and more of this miracle discovery.
The caverns we found were littered with ancient, millennia-weathered ruins, further proof that the Dwarven legends of this blood of the Earth are true. – Expedition Leader Ezum Teronineth

Finally. The others told me that when my pick broke open the core of the Adamantine Spire, they heard terrifying screams the likes of which they had never heard before.
I did not.
I heard a chorus of praise, and I could feel the tendrils grasping my mind in an approving, loving manner. I await those below with excitement. – Expedition Leader Ezum Teronineth

Between Ezum’s strange ravings and the blood we had to clean out of the lab after the intern’s mishap, I don’t think that these dwarves are going to be around much longer. I have already begun calibrating a second receiver array to the next individual. Further updates as we get them.

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