ElleShaped

~ Here are my shapes! I hope you enjoy them.

ElleShaped

Tag Archives: Gaming

In which we meet our new overseer…

19 Tuesday Feb 2013

Posted by EBannion in Dwarf Fortress

≈ Leave a Comment

Tags

Bronzebanners, Dwarf Fortress, Gaming, The Butterfly Experiment

<The following is an excerpt from the personal journal of the third Dimensional Sensing Project team lead>

I was awakened early this morning when the lab hotline rang urgently, demanding my attention. It seems that the translation systems made a breakthrough overnight, and we were able to decode a significant quantity of what seems to be the historical log of our new observation site. It would seem that the leader of the expedition identifies herself as Stukos Gembishfikod (“Sealglazes”). I will let her words explain our discovery. Anything appearing inside (“parenthesis and quotes”) is simply a translator’s note; either for a term which we ca’n’t accurately reproduce with our language or for a name or other given appellation.

Winter, 250

This is the first entry for the civic record of the outpost to be named Kilrudzulban (“Bronzebanners”). I will begin by introducing myself and my six hand-picked settlers.

My name is Stukos Gembishfikod, and His Majesty the King of our mighty tribe “The Prime Paddles” has deemed me worthy of being given leadership of this mission as a reward for my long and honorable service in the gem mines. He gave me almost 1500 (“dwarfbucks”) and ordered me to select six other stout Dwarves to accompany me and a selection of goods sufficient for our survival.

I am honored by His Majesty’s faith in me, and I am certain that our operation will be a resounding success.

The first thing I did was to narrow our selection group, and it became rapidly apparent that none of our male brethren were stout enough of beard nor strong enough of will to accompany us. Once that determination was made, the selections became much easier.

First, I chose two of our most loyal and skilled miners, Id Stinkib (“Strifenet”) and Kivish Basenlibash (“Sprayaxes”). Both have loyally served the Mountainhomes for more than sixty-five years. Rather than recognize their long toil and loyalty, the Crown chose to imprison them both for crimes which they had not actually committed: Id was accused of disrespecting a noble, interfering with the course of royal business, and raising her voice in the presence of a high official, all charges stemming from an incident where she took up defense of a downtrodden sister-Miner. Kivish was this other; the charges which she was facing that led to Id’s outburst were wasting royal resources, committing unsanctioned artwork, and theft of Gem-labors. She was only attempting to make the mines in which they all worked more beautiful by leaving some deposits of gemstones in their natural locations, and carving the walls around them to accentuate their beauty. Unfortunately, the foreman could only see the value of the gemstones she had refused to collect.

My next selection was for a hardy outdoorsDwarf, one who would brave the sun and the weather to collect for us the wood of the trees in our destination. I selected Stukos Idenagesh (“Paddlecontest”) for this task. She is renowned – or perhaps notorious – for her handicraft with an axe. Unfortunately for her, this handicraft was demonstrated when she hewed her supervisor in twain for years of verbal abuse in the workplace. I am certain that no such misfortune will befall her at Bronzebanners.

I then decided on a pair of Craftsdwarves – a mason and a carpenter. Both are highly skilled at their trade and will be vital to the furnishing and comfort of our new home.  There are few carpenters more deserving of this honor than Moldath Godenginet (“Ropecrewed”). Moldath had been languishing in the Mountainhomes as a lowly sub-apprentice, Tinker class, because she had a habit of crafting wonderous and intricately detailed furniture regardless of what she had been assigned to craft. As she was assigned to the Bridgebuilder’s Union, this naturally caused her to appear to be shirking her duties.

As for a mason, I was instantly certain that Atir Idathezum (“Amusehame”) was the best Dwarf for the job. She suffered from almost the exact opposite of Moldath’s fate – she had been repeatedly reprimanded for producing, in her supervisor’s words “Severely un-aesthetic stoneworks, and morally horrifying engravings” for her fact-accurate depictions of our old fables of demonkind in her carvings. Even if her former supervisor couldn’t see the brilliance in her work, I certainly could.

Lastly, I decided that it would be best to bring a Dwarf I was certain would support me and serve loyally as my second-in-command. I selected a sturdy and extremely unimaginative farmer named Aban Oslanlitast (“Windtorches”) whose only reputation was that of allowing other Dwarves to lead her, as long as she was kept safe and allowed to sink her hands into the rich loam of her fields.

I have high hopes for our expedition. I have ordered a large supply of Giant Raven meat, a local delicacy which happens to be my favorite meal, and a selection of fine Dwarven alcohols, as well as several sets of mining and stonecrafting tools. I have been assured by the King’s surveyors that our assigned site has an ample supply of metal ores and gemstones in the belowstone. A caravan is assigned to visit our site after about six months of occupation, to take our first products and to determine our supply needs for the following Spring.

All that remains now is to gather our equipment. We set out in the morning for what, I am told, will be a two-month trek through the winter snows. We should arrive at our new home by the beginning of Spring, should all go well.

It would seem that our phase of the Project is more successful than the previous observations – while they found a group of criminals who had opted for exile rather than imprisonment, we have a group of happy, loyal, and optimistic volunteers. I have high hopes for their, and our, success.

That’s all I have time for now. I can hear the phone in the study ringing again; I really should get to the lab.

In Which We Start Again, For The First Time

17 Sunday Feb 2013

Posted by EBannion in Dwarf Fortress

≈ Leave a Comment

Tags

Bronzebanners, Dwarf Fortress, Gaming, The Butterfly Experiment

The first thing that I did after being assigned to the leadership of the Dimensional Sensing and Analysis Project  was thoroughly review all of the records left behind by my predecessor. He frequently wrote at great length and detail about his excitement, caused by the amazing discoveries they were making.

I honestly thought him a bit melodramatic and overwrought; I assumed that the duties couldn’t possibly be as awe-inspiring as he made it out to be. I was wrong.

This morning we finally got the new equipment calibrated and signals started flooding in. At my first glimpse of the new discoveries, over the Sensor Interpretation Officer’s (SIO) shoulder, my jaw nearly dropped to the floor. I realized that I was looking at an alien world, that I was perhaps the second human being to ever see it. Even with most of the detail obscured by the translation from the strange wavelengths this alternate-dimension used as light, and with the resolution very poor from our inexperience, it was still the strangest and most incredible sight of my life.

Our SIO has informed me that data transmissions from the site have given us a few, poorly translated names for the regions we have sighted; I am attaching to this report our best images and our translations, as best as we can. When my predecessor said the translation software ‘needed work’, he was being generous.

Without further ado, I give you Tethaomon, “The Destined Realms”!

Our first glimpse of the new region, te first data interpreted by our phase of the Project.

Our first glimpse of the new region, the first data interpreted by our phase of the Project.

In addition to the full-scale map, we have managed to obtain some better-resolution images of an area from which some promising signals are emanating.

This is the western region of the main southern continent, called "The Continent of Attics". I have no idea if our translation software is functioning at all, let alone properly.

This is the western region of the main southern continent, called “The Continent of Attics”. I have no idea if our translation software is functioning at all, let alone properly.

Finally, our highest resolution image yet., with the general area of interest indicated. My SIO informs me that by the end of the week we should have some much more detailed images, and that what we have so far is a good start. I simply nodded and smiled at her.

Our highest resolution inmage yet, with the region of the Fortress apparently called "Bronzebanners" marked.

Our highest resolution inmage yet, with the region of the Fortress apparently called “Bronzebanners” marked.

As best as we can tell, this outpost is being built into the side of a mountain called “The Equivalent Point” and it sits at the intersection of a forest called “The Forest of Corridors” and the foothills of the mountains, called “The Hill of Eviscerating”.

My SIO tells me that the location is near the shore of a brook called “The Meandering Disappearance”, which is the only name that really makes any sense to me. These creatures we are observing are very alien.

 

Disaster, Reset, Disaster, Redeploy

16 Saturday Feb 2013

Posted by EBannion in Dwarf Fortress

≈ Leave a Comment

Tags

Bronzebanners, Dwarf Fortress, Gaming, The Butterfly Experiment

(The following is a reproduction of a memorandum from the newly installed ‘Project Rerecovery Team’ for the Dimensional Sensing Project. The original memorandum was classified ‘Top Secret’ but has, through a strange quirk in temporal mechanics, become unclassified 72 years BEFORE it was produced, rather than after.)

 

To: Dimensional Sensing and Analysis Project Lead <NAME REDACTED>

From: Replacement Team Lead <NAME REDACTED>

Subj: Rerecovery progress and sensing records

Ma’am,

It has taken us about two weeks to remove the old equipment, scour the worst of the soot and burn damage from the operational surfaces, and install and configure the new gear. At a loss as to the sorting of the debris, we have coded all recovered material as ‘Potential Remains’ and had them delivered to the forensics team.

<NAME REDACTED>, our primary sensing monitor, has told me that in practise, this equipment functions nothing like he learned in the training program. Despite this slight setback, we have finally begun recovering decipherable data.

It turns out that the first team was using a highly unorthodox, completely redesigned, and mostly jury-rigged antenna array. Without the specific details of their equipment, we have been unable to reacquire the old signal. However, we have finally found a new repeating data source, apparently from a similar but different dimension. The sensorium coordinates are <REDACTED>.

The first full decoding report should be issued from our communications and records officer within the next 48 hours.

Respectfully,

<NAME REDACTED>, Project Team Leader

The Tree Of Life

28 Friday Dec 2012

Posted by EBannion in EVE Online

≈ Leave a Comment

Tags

Aethra, EVE Online, Gaming, The Butterfly Experiment

Again, we see that Aethra Sunder is seated in a well-cushioned chair, reclining with a mug of coffee close at hand. Through the station’s observation windows, the curve of a massive greenish-blue gas giant filled half of the sky.

Standing out starkly against the colorful background, the ships arriving and departing through the station’s primary launch tube were a shabbier lot than she was used to.

Neighbors notwithstanding, her host’s coffee is divine.

She ponders the possibilities of having a state-of-the-art drug synthesis facility housed in the same building as a pilot’s bar. She gently swirls the liquid in her mug as she peers at it intently. Seemingly satisfied with her inspection, she downs the last drops and stands smoothly, turning to greet her lead technician.

“Ma’am,” he nods deferentially. “The preparations are complete, and we await only your command to launch.”

“How is the crew dealing with our newest employers?” she asks.

He looks surprised. Immortals, especially capsuleers, tend to develop a sense of detachment from those whom they term ‘ephemerals’, individuals who only lived one lifetime, in one body. Those few who felt more affection for their short-lived brethren often turned to roles which required both interpersonal skills and immortal perspective often found that their unique skills made them indispensable to their more aloof employers. It was rare for a pilot to display even this small degree of concern for the crew whose lives were completely at her mercy.

“Many of them are quite excited, actually. They say that our contracting for the Cartel will provide more opportunities for the thrill of combat. I suspect that their thrills are more mundane and… financially oriented.”

“Yes, well, you do keep the books. Talking about money always makes me tired; tell me about the new weapon systems. Have their final diagnostics been completed?”

“Ah. Yes, well, it took quite a few overtime hours for us to have them ready this quickly. Their design is quite unusual, and we had some setbacks during their calibration. Other than that, this new ship that our new employers have been so generous with is a work of art.”

She grins at him. “That she is. Are we ready to take her out for a shakedown cruise?” As a cloud of worry falls across his face, she laughs. “Don’t worry! We’re just going to head out through some relatively quiet systems nearby and make sure the astrometrics package is working properly.”

“After all, we’re not doing anything dangerous. We’re just pretending to work with one of the most dangerous criminal organizations in the galaxy for long enough that they let us into their most-protected regions of space, all to gain the opportunity to steal their greatest treasure. What could possibly go wrong?”

Again, she leaves the mug on the side table to observe her departure. This time, as the sleek wedge shape of a Hurricane-class Battlecruiser slides silently past the window, it is not the lettering on the hull which draws the mug’s attention.

Just below the ship’s name, “Tree Of Life“, are two stencils. One is a trio of stars on a silver circle, the corporate logo of Bannion Astrometrics. The other, the interlocking crescents of the Archangels. It is painted with silver, but the dull red light of the massive system star stains it with bloody rust.

How ominous, thinks the mug.

 

 

Which Came First, the Memory or the Tree?

25 Tuesday Dec 2012

Posted by EBannion in EVE Online

≈ Leave a Comment

Tags

Aethra, EVE Online, Gaming, The Butterfly Experiment

The tree was still there.

It had taken her scanning crew three hours to verify their position, because they were so far from populated space that even CONCORD’s local communication system was strained. And for every second of those three hours, one of Aethra Sunder’s inner eyes was trained on the eerie nebula which spread out, light-years away but immediate in her memory.

The tree was still there.

When the message indicator in her pilot’s overview began to flash, she was not immediately satisfied. The name of this place was as obscure as its location, simply a navigation designation instead of an actual name: E-1XVP. Great. Quickly flipping her attention to the galactic map, she narrowed their location down to the Detorid region, deep in mostly unclaimed null-sec space. Curious, she checked the autopilot’s route back to Aldrat, her temporary home base. She laughed bitterly at its immediate response – 35-40 jumps, depending on her route. Might as well be on the other side of the EVE Gate.

The tree was still there.

Her next option was to check the wormhole she had arrived through. It was possible that the system she had left contained more than one exit route, and perhaps another would be less remote. Unfortunately, just as she was turning her sensors toward it, it collapsed with one last belching wave of radiation. She wasn’t surprised; ever since she had seen the tree, she knew this was not a simple coincidence. There was a reason she had ended up here.

If only she had the faintest idea of what that reason was…

The tree was still there.

She decided to take precise astrometric readings of their current location so that she could return again in the future, and then she told her autopilot to find the nearest station that allowed public docking. Most of the systems out here were privately owned, so she expected it to take a while.

She was surprised when a result was returned almost immediately. Apparently there was a freehold only 12 stargates away which offered access to anyone who could pay the docking fee; intrigued, she looked up its ownership records.

The Angel Cartel. Figures this would be their space; she had always known her run-ins with their footsoldiers early in her capsuleering career were the prelude to a larger chain. Apparently she was close to their home region of Curse. Maybe even close enough to make a run for the station before whoever passed for the locals out here noticed her.

The tree was still there.

As she aligned the Hungering Cold to the first stargate on her route and activated her warp drive, one of her physiological monitors beeped at her. Apparently her subconscious had managed to override the pod implants’ cortical suppression again. She smiled wryly to herself as she noticed that her fingers had crossed themselves. It was going to be that kind of a trip. One last though drifted through her mind as she jumped out of the system…

The tree was still there. 

And she would be coming back.

The Unraveling Begins

20 Thursday Dec 2012

Posted by EBannion in EVE Online

≈ Leave a Comment

Tags

Aethra, EVE Online, Gaming, The Butterfly Experiment

The Minmatar Republic Fleet Issue Stabber-class Cruiser Hungering Cold quietly slipped out of the event horizon surrounding a temporarily stable wormhole, heralded only by a spray of radiation and a burst of photons. As the turbulence of its arrival quickly dissipated, a host of electronic sensing equipment got to work, taking readings of everything in sight, attempting to pinpoint the ship’s location by triangulating known reference points. From the outside, the small vessel was swarming with activity, as hatches opened, instruments unfolded themselves, and attitude-control jets began to fire fitfully to correct the slight roll that was the only evidence of the ship’s physics-bending trip through the wormhole.

Aethra Sunder floated, still and silent, in the life-support gel that filled her pilot’s capsule. Occasionally, electrically-induced muscle contractions would ripple through her, health-maintenance subroutines firing off messages that insulated her muscles against atrophy and the wasting bane of prolonged zero-gravity exposure. Her closed eyes twitched rapidly back and forth, the only part of her to even seem remotely alive, responding to the computer-generated simulations of sight and sound being fed into her brain by her ship’s systems. Sometimes when the ebb and flow of her thoughts was particularly dynamic, or her situation unusually stressful, her subconscious would manage to slip one or two electrical impulses past the capsule’s careful watchdog electronics and cause her leg to kick or her arm to thrash wildly. But most of the time, she just drifted along, physical body hidden behind walls of metal and electrons.

Unlike the vehicles of the distant past, with their pedals, levers, control sticks, buttons, gauges, and warning lights, the Hungering Cold was more akin to a garment than a simple means of conveyance. Aethra didn’t simply pilot the ship, she wore it like a second skin. Its maneuvers, her actions; its sensors, her eyes and ears. It was easy to forget that there was still a soft, fleshy body somewhere within the metal shell that truly housed her consciousness. It was so tempting to simply forget frailties of her origins, to allow her mind to sink completely beneath the waves…

And then, when inevitably she would give in, package up and section off her memories of being human, being flesh, being weak… when the arrogance and hunger for knowledge and power that drove her grew too strong to resist… when that siren’s call from the depths of the unknown would catch her within its melody… that’s when the dreams would come.

Usually, it was the tree. Great, tall, and ancient, it reached as high as up and as wide as the horizon. She was sitting at its foot, in the grass. She had with her a picnic lunch, a blanket spread out beneath her, and a meal for two people laid out upon it. Just looking at that second place setting would fill her with a deep dread, a sense of terrible loss which she could not explain. And every time, she would begin to weep, the tears in her eyes blurring her vision, blotting out the hateful sunny skies and the mocking wildflowers scattered around her. And as the tree loomed huge behind her, as the world spread out empty and uncaring before her, that empty seat across from her would fill with accusation and loss. She knew, somehow, that none of this was right and that all of it was her fault. She would stumble to her feet and try to cry out, to beg forgiveness from the wind, and the earth would grind open before her, and she would twist to try and save herself but it was always just a moment too late and she would fall, deeper and darker and deeper, into fire and agony. And then she would wake, physiological monitors in her capsule shrilling warnings into her mind.

This time was like that, like all the others. But it was also different, because this time, as she pushed the cobwebs of old panic and remembered-forgotten-imagined loss aside and took her bearings, the tree was still there.

The tree was still there.

 

The First Launching

15 Saturday Dec 2012

Posted by EBannion in EVE Online

≈ Leave a Comment

Tags

Aethra, EVE Online, Gaming, The Butterfly Experiment

Aethra Sunder sat in a soft, padded chair strategically placed in front of a large window which looked on the main launch tube of the station and languidly sipped her coffee.

Now that she was fully awake and the memory reintegration was finished, she felt great. Breaking in a new clone, she mused to herself, is like breaking in a new ship. Everything works perfectly, and you feel that you could take on the world… but there’s a rough edge, almost an eagerness, which rarely persists past the first few injuries.

It was almost like two thoughts at once, equally expressed – “I wish I could keep this newness forever!” coupled with “I wonder what the first injuries will be?” became, like when adding divergent vectors, one strongly expressed force: To head out into the unknown and find out.

And as if summoned by her thoughts, she saw the reflection of her head maintenance technician approaching her in the window.

“Ma’am”, he nodded to her. “Everything is in order and to your specifications. There was a problem fitting all the cargo in… that portable warp bubble generator is rather delicate, and so takes a lot of the cargo space. I had to leave some of the ammo you purchased in your personal storage here on the station.”

“And the drones? You were able to locate them, even out here?”

“Ah, yes, ma’am, although at somewhat greater expense than we had originally estimated.”

Aethra made a dismissive gesture with her mug. “Cost doesn’t matter. When you are building your symphony instrument, you do not allow cost to stop the creation.”

She takes one last gulp of the coffee and stands. “And I’m sure the fact that every credit more it costs to buy, means two credits in your pocket as a technician’s service charge had nothing to do with it.”

He momentarily looks shocked and guilty, and then they both break into wide grins. “Well, then. Time for another first launching. How many does this make?”

A glance at his datapad, a hesitation. “Many.”

She grins at him. “But not nearly enough. Come on, we’ve got work to do.”

The sign on the wall for the hallway they went down read: “Launching Port A, Cruiser Class Vessels”

About an hour later her mug of coffee, abandoned on the table in the observation lounge, watched the sleek and deadly Republic Fleet Stabber silently slip out of the station and warp away. Before it fled, the mug noticed that the white identification letters painted on the ship’s hull were the same shade as its own porcelain. It wondered what those words meant…

“Hungering Cold”

Character Profile: Aethra Sunder

13 Thursday Dec 2012

Posted by EBannion in EVE Online

≈ Leave a Comment

Tags

Aethra, EVE Online, Gaming, The Butterfly Experiment

Aethra Sunder and her ship, 'Hungering Cold'

Name: Aethra Sunder

Occupation: Capsuleer

Employer: Bannion Astrometrics, Beryl Sunder CEO

Stock ticker: [LSHAP]

Combat capability: Unknown; expect radically unusual attack patterns and combat equipment

Home system: Unknown

Interaction profile: CONCORD and state police are instructed to observe her closely and intercede if she engages in illegal activity. Do not contact her. Do not interact with her. Unpredictable, violent and vigilante behavior likely. All incidents should be immediately reported to PSYOPS.

Aethra Sunder is likely to be piloting a quick vessel often with cloaking, electronic warfare, or light skirmish capability. Allies unusual but not impossible.

Known Associates: None. Subject uses extreme discretion in business and corporate activity.

Undated File Photo, subject 'Sunder, Aethra'

The Hungering Cold

13 Thursday Dec 2012

Posted by EBannion in EVE Online

≈ Leave a Comment

Tags

Aethra, EVE Online, Gaming, The Butterfly Experiment

The

Hungering

Cold

thehungeringc O ld

th e hun g e rin g c O l d

Anna… Anna! Please…

Anna? Aethra. Oh, here it comes

italwaysstartswith thehungeringc O ld

Too many memories!

“Dammit! Nurse! Get some paralytics STAT! She’s siezing!”

“Catch her! Catch her!”

i guess this isnt going to be one of the easy times

thehungeringcold

Again, words then lights. Much easier to see now.

“Hey, there! We’re glad to see you’re finally stable.”

White coat; doctor. Look around, beds, wires, tubes, cloning facility. Nurses. Only patient.

Back to white coat, but he’s gone. Turn to ask nurses where he went. Gone.

Alone. Naked.

Freezing. So cOldcoldcold…

Screaming.

Then, ice and calm spreading from my right arm.

Breathing slows; eyes open.

As the last few shreds of the dream fade, my whole life in a second, again. Same as every time. Just gotta ride the wave and enjoy the memories.

The price we pay for immortality: Terror, pain, and remembering.

There it is; the dark horizon of sleep. Tomorrow the mind will be settled, the computers updated, the new ship prepared. Tomorrow…

 

The Warlock and the Paladin, an Azerothian Bedtime Story

09 Sunday Dec 2012

Posted by EBannion in World of Warcraft

≈ Leave a Comment

Tags

Gaming, Parody, Scheria, The Butterfly Experiment, World Of Warcraft

The Warlock and the Paladin (with apologies to Lewis Carroll, who wouldn’t mind)

The mist was parting in the South,
Parting and blowing away:
And as it rose a land appeared
Its mountains tall and white–
Its folk were solid, proud and true
And they slept well at night.

The Horde was there without delay,
The Alliance close behind.
They each with force, and strength of arms
And magic spells did fight–
“They come to loot!” the Alliance cried,
“They’ll make you slaves tonight!”

The jungle, green as polished jade
The cliffs a chalky white.
And everywhere it teemed with life
Of nearly every size–
The Horde cried out to the Pandaren
“The Alliance are spouting lies!”

The Warlock and the Paladin
Were walking on the beach;
Each had their own thoughts on the war
And why they themselves should fight:
“The oldest magics ever seen!”
The Warlock’s eyes were bright.

(Or at least I think they would have been,
If she could only find them.)
“We’re learning more about ourselves
And about our ancient world!”
The Paladin sighed and said, “We elves
Knew more than this of old.”

“And look where all that knowledge led,
And what has happened to us.
No, I don’t think that it’s worth the pain
This battle brings the people.
Both those whose homes were always here,
And those whose war is coming.”

The Warlock stopped, and shook her head,
And said “It’s not that simple.
The mists were gone! Their lands revealed!
There was nothing left to hide them.
You know they must rejoin the world,
To face the coming trials.”

As bitter tears stained the Blood Elf’s face,
He closed his eyes in sorrow.
“I know, but still, so much is lost…
It always seems so wasteful.”
The Warlock turned and grinned and said,
You know, we could always eat them.”

It shocked him from his reverie,
He turned and glared, then smiled.
“You always know just what to say
To make everything more dire…
And yet, you also have a way
Of putting out the fires.”

“My students said last year, I quote:
‘She made my life a crisis.
My foot was once turned into lead
By some experimental virus.
But she turned it back as best she could
And we learned much in the process!'”

The Warlock grinned now ear to ear
At the Paladin’s discomfort.
“I mean to say, it could be worse,
Were we not here to guide them.
We only do the things we can:
That’s all that life requires.”

She turned, resumed her prior pace, and said
“Now that’s more like it.”
She saw right through the Paladin’s
Now less than stern demeanor.
“All right! You win. It’s not all bad.”
He said with half a smile.

And then the pair walked on along
As night fell close around them.
As insects scurried far and near
And wolves – and worse – let cries out.
And before too long they came upon
A large and cheerful fire.

Their other friends had gathered here
And brought with them a banquet.
Later in the night, they’d fight,
And maybe some would perish.
But they fight to save their friends and homes
And everything they cherish.

So on and on the stars will whirl
And life will always happen.
Great battles fought, rich treasures won,
And mysteries unravelled.
And of the purples, all I’ll say is:
They’ll be looted, every one.

← Older posts
Newer posts →

♣ Gaming

  • House Arachne – Elder Scrolls Online Guild

♣ Other Shapes by Elle

  • My Book Of Faces
  • My DeviantArt
  • My Glitch
  • My Patreon

♣ Tags

Aethra Anime Anna Morgan Arnd Brielle Bronzebanners Bus Colorado Computer Cosmic Wonder Cthulhu Denver Disgaea Durango Dwarf Fortress Elder Scrolls Online EVE Online Evolve Fractal Gaming Glitch Goodwhip Illuminati Leaving Mountains Myth Nepenthe Nomads Parody Phantasmagoria Photography Poem Prose Real Life Sarah Morgan Scheria Starbound The Butterfly Experiment The Secret World The Trip Trip Wallpaper Welcome to Tuesday World Of Warcraft Zen

♣ Recent Posts

  • So Here’s What’s Up!
  • Durango, sadness, and trip details!
  • Denver to Durango 05 20 2016
  • Here we go!
  • New Fractal Art – Inner Life

♣ Archives

Proudly powered by WordPress Theme: Chateau by Ignacio Ricci.